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Shepard Tone - YouTube
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A Shepard tone, named after Roger Shepard, is a sound consisting of a superposition of sine waves separated by octaves. When played with the bass pitch of the tone moving upward or downward, it is referred to as the Shepard scale. This creates the auditory illusion of a tone that continually ascends or descends in pitch, yet which ultimately seems to get no higher or lower.


Video Shepard tone



Construction

Each square in the figure indicates a tone, with any set of squares in vertical alignment together making one Shepard tone. The color of each square indicates the loudness of the note, with purple being the quietest and green the loudest. Overlapping notes that play at the same time are exactly one octave apart, and each scale fades in and fades out so that hearing the beginning or end of any given scale is impossible. As a conceptual example of an ascending Shepard scale, the first tone could be an almost inaudible C4 (middle C) and a loud C5 (an octave higher). The next would be a slightly louder C?4 and a slightly quieter C?5; the next would be a still louder D4 and a still quieter D5. The two frequencies would be equally loud at the middle of the octave (F?4 and F?5), and the eleventh tone would be a loud B4 and an almost inaudible B5 with the addition of an almost inaudible B3. The twelfth tone would then be the same as the first, and the cycle could continue indefinitely. (In other words, each tone consists of two sine waves with frequencies separated by octaves; the intensity of each is e.g. a raised cosine function of its separation in semitones from a peak frequency, which in the above example would be B4. According to Shepard, "(...) almost any smooth distribution that tapers off to subthreshold levels at low and high frequencies would have done as well as the cosine curve actually employed.")

The acoustical illusion can be constructed by creating a series of overlapping ascending or descending scales. Similar to a barber's pole, the basic concept is shown in Figure 1.

The scale as described, with discrete steps between each tone, is known as the discrete Shepard scale. The illusion is more convincing if there is a short time between successive notes (staccato or marcato instead of legato or portamento).

Jean-Claude Risset subsequently created a version of the scale where the tones glide continuously, and it is appropriately called the continuous Risset scale or Shepard-Risset glissando. When done correctly, the tone appears to rise (or fall) continuously in pitch, yet return to its starting note. Risset has also created a similar effect with rhythm in which tempo seems to increase or decrease endlessly.


Maps Shepard tone



Tritone paradox

A sequentially played pair of Shepard tones separated by an interval of a tritone (half an octave) produces the tritone paradox. In this auditory illusion, first reported by Diana Deutsch in 1986, the scales may be heard as either descending or ascending. Shepard had predicted that the two tones would constitute a bistable figure, the auditory equivalent of the Necker cube, that could be heard ascending or descending, but never both at the same time. Deutsch later found that perception of which tone was higher depended on the absolute frequencies involved, and that different listeners may perceive the same pattern as being either ascending or descending.


Rising Shepard tone hour | One Hour of... - YouTube
src: i.ytimg.com


Examples

  • In a film by Shepard and E. E. Zajac, a Shepard tone accompanies the ascent of an analogous Penrose stair.
  • In his book Gödel, Escher, Bach: An Eternal Golden Braid, Douglas Hofstadter explains how Shepard scales can be used on the Canon a 2, per tonos in Bach's Musical Offering (called the Endlessly Rising Canon by Hofstadter) for making the modulation end in the same pitch instead of an octave higher.
  • In Super Mario 64, a modified Shepard tone is incorporated into the music of the endless staircase, the staircase to the penultimate room in the castle. Much like a real Shepard tone, the staircase itself gives players the impression that they are constantly running upwards, when in reality the game has simply locked them in place, and turning around reveals that they were actually running in place halfway up the stairs.
  • In the film The Dark Knight and its follow-up The Dark Knight Rises, a Shepard tone was used to create the sound of the Batpod, a motorcycle that the filmmakers didn't want to change gear and tone abruptly but to constantly accelerate.
  • The Shepard tone was a key aspect in Stephin Merritt's song "Man of a Million Faces", composed for NPR's "Project Song".
  • The ending of the song "Echoes" from the album Meddle by Pink Floyd features a Shepard tone that fades out to a wind sound (actually a white noise processed through a tape echo unit).
  • The Austrian composer Georg Friedrich Haas uses a Shepard tone effect towards the end of his orchestral piece in vain (2000/02).
  • The song "Slow Moving Trains" from Godspeed You! Black Emperor's album F? A? ? begins with the sound of a Shepard tone.
  • In the film Dunkirk, a Shepard tone is used to create the illusion of an ever increasing moment of intensity across intertwined storylines.
  • The Shepard tone is sometimes used to build tension in electronic dance music. As the so called 'build-up' in progressive dance music is a very important aspect of the musical structure, the Shepard tone can be used as an effect to raise the song's energy to a certain level. Examples of modern day dance music (progressive house) where a Shepard Tone has been used as rising effect are 'Leave The World Behind', (produced by the Swedish House Mafia and Laidback Luke) and 'Born To Rage' (produced by Dada Life)
  • The track "Endlessly Downwards" by Beatsystem from the 1995 album em:t 2295 uses a descending Shepard tone throughout its 3:25 running time.
  • The 2017 track "Always Ascending" by Scottish rock band Franz Ferdinand features the Shepard tone in the background throughout the song, and its lyrics describe and mention it: "The Shepard misleads so you think you're transcending".
  • In the video game Elite: Dangerous, the noise made by a ship's engine in "supercruise" is based on a Shepard tone.
  • The song "Fortified Up" by Lucy Railton, on Paradise 94, features a protracted Shepard tone using a Cello.

How to Create a Hans Zimmer Style Shepard Tone Effect in Logic Pro ...
src: macprovid.vo.llnwd.net


See also

  • Chorus effect
  • Flanging
  • Interference (wave propagation)
  • Phaser (effect)
  • Pitch circularity
  • Strange loop

Shepard-Risset glissando visualization - YouTube
src: i.ytimg.com


References


Curt's Mind-Blowing Audio Illusions!! Neuroscience at Work!!
src: blog.kinderscientific.com


External links

  • Yadegari, Shahrokh D. (25 August 1992). "The Shepard Tone (The partials of a Shepard tone)". Self-similar Synthesis: On the Border Between Sound and Music (Master thesis). Archived from the original on 2013-02-08. 
  • BBC science show, Bang Goes the Theory, explains the Shepard Tone
  • Demonstration of discrete Shepard tone (requires Macromedia Shockwave)
  • Visualization of the Shepard Effect using Java
  • A demonstration of a rising Shepard Scale as a ball bounces endlessly up a Penrose staircase (and down)
  • Shepard tone Keyboard on CodePen


Source of the article : Wikipedia

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